Capture. Edit. Share: Film Making on iPad

Over the last few years I’ve been running workshops using iPads; video editing, audio (AudioBoo), animation, image manipulation and more. I can tailor them to young people from 7yrs and up; however I’ve found that there are also a number of adults who would like to know how to use their new devices more creatively. (If as an individual, or member of a group, would like training then drop me a message…)

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So, it was great to be back in Perth this week working with ‘Living Communities‘.

I ran a film making workshop (one pupil’s feedback above) with the assistance of two dancers from Space, Dundee College’s Dance Academy. Obviously it’s useful having some form of content to capture, but having the dancers gave us something quite dynamic to film without having to worry about scripts, cues, or plot lines and so on.

The format of the day was that the dancers did a presentation in the main hall. They then came up with a shorter piece which they repeated throughout the morning and afternoon. The pupils suggested the locations, found their filming positions and took turns fulfilling the various roles required, filming, clapperboard, extras, etc…
They then had 45mins to edit what they’d captured down to between 60-90 seconds. Finally we had the Fast Film Festival where every group presented their film.

The video below is a summary of the workshop:

Each group was made up of between 2 and four pupils and one iPad. Collaboration and sharing was the team’s responsibility and though we had a very larger group they handled the challenges of filming together really well.

Coincidentally, I recently did some filming with SmallPetitKlein, dance studio in Dundee. This next video is one of the initial rough edits of a collaborative piece for the ‘Sense of Place’ exhibition at McManus. It proved very useful this week as an example of what the pupils in Perth could achieve. (The final outcome that resulted from this film is currently in the exhibition at The McManus, Dundee.)

Digital Imaging on iPad (via AudioBoo)

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The images above are on display at Perth Museum and Art Gallery. From left to right, the second, fourth and fifth displays were completed as part of an iPad workshop I led in November 2012 and are exhibited until the end of March.

This week some of the young people who took part in the project, (as part of the Living Communities programme) came back to view their exhibited work and I was able to talk to them about their experience and share those thoughts via AudioBoo which will also be tagged to the work on display via a QR Code.

The interesting thing for me is that the young people are enjoying using the touch screen for the same reasons as I do – immediate, responsive (interactive) and an enjoyable way of working – as opposed to a mouse and multiple clicks. Given the immediate responsive nature of the touch screen I would suggest that it holds more creative potential – see here.

In one of his last keynotes Steve Jobs talked about how the iPad was “people’s favourite device” – backed up only last month by this report. They were enjoying the experience of the web, gaming and even productivity much more on the iPad than they were on desktops or laptops. I’d already had that experience myself but noticed that my son losing interest in his Nintendo DS if the iPad was an option.

So, as exciting as it was to see this work on display it was equally as rewarding to hear that a new found interest was being kindled (no pun intended) through me introducing a touch screen in this context. And, you can hear for yourself in the clips below…

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Some of the images in their native form back in November.

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Guildtown Project (via AudioBoo)

Guildtown was founded in 1818 by the Guildry Incorporation of Perth.

The Primary School, through a series of interlinked projects (many of them delivered through the Living Communities Programme at Perth Museum and Art Gallery), explored the Guildsmen and the trades that they governed. They also made a mini-documentary including a recreation of how the village may have looked 200 years ago.

In this series of three clips some of the young people involved talk about their learning experience, the trades they learned about and tried out and how they got on making their short film.

My part in this was to capture these thoughts and share them through this AudioBoo which is tagged to artworks, related to the project, currently exhibited at Perth Museum and Art Gallery, via a QR Code.

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iPad – therefore iLearn

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Over the past 18 months I have had many opportunities to use the iPad as a learning tool and information on Playful Communications: learning and training services can be found here.

As a combination of camera, audio recorder, note-pad and presentation tool I initially thought it would be useful to me but more and more I’ve been finding apps that have supplied me with ideas for great learning projects both at home, in classrooms, colleges. I have been able to use the iPad2 to great effect as part of the Living Communities project based at Perth Museum and Art Gallery and with so many tablets out in the professional world there is huge scope now for corporate training.

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Mobile devices are offering amazing creative opportunities. With the advent of the 69p ‘app’ accessibility to software is unprecedented.

While these apps are not considered industry standard in the way that Adobe Creative Suite might be, they are offering genuine, valuable insights into industry processes. In fact, the immediacy of touch screen technology coupled with intuitive software can be a superior experience to the desktop and mouse, identifying a new way of working for the near future.

There are of course already professionals in the field whose tool kit consists of a ‘well app-ed’ mobile device. Journalists, bloggers, vloggers, social media amplifiers – the early adopters of these tool-kits have been the winners in recent years.

Many of the learning opportunities that Playful Communications offer are designed around the iPad. As an Apple user of 20 years the iPad was a natural purchase.

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We also find iOS apps to be very stable. As participants often download the apps we have taught them to use, we want to be confident that the applications we advocate are safe and fit for use.

So while iOS is our platform of choice Playful Communications are also open to, and experienced in, using other devices on alternative platforms (Windows, Android, etc). 

In most cases the applications we use have a counterpart or similarly available application that will do the same job. If you use other products and would like workshops or training in those areas then please contact us to discuss.